my studies
Logo of our study course
- a simple route planner with automated reading of online map material and with shortest path search in Java (2. Semester: Computing 2)
- a 15 minute short film about a self chosen topic with focus on cutting and special effects: We did a teaser for a fictive triller. We still work on the website for this teaser and I will link it here as soon as we publish it. (3. Semester: Technology of Media 2)
- a program for lost less compression of images with a self developed compression algorithm and simple image editing functions in Java (3. Semester: Technology of Media 2)
- a simple server based Black-Jack-Game with up to 3 parallel players in JavaEE (3. Semester: JavaEE)
- Major Project: Creating a website about "Digital Identification for Photopapers" with a digital Identification Parcous, a Central Archive for Photopapers and extensive User Accounts. Done in PHP with TYPOlight. (4. Semester: Projekt)
- Conception and prototype development of a 3D Game: we did a 3D version of the classic game "The Incredible Machine". The 3D Objects where created in Maye, the programming of the game itself was done with OpenGL and C++. (4. Semester: collaborative project of the coursed Human-Computer-Interaction (Concept), Visualisation (3D-Models) and Software of Media (Game Environment))
- Reproducing the classical game Pacman with additional Artificial Intelligence for the ghosts (optical and acoustical perception, path finding, group coordination, heuristical analysis of the players movement) (6. Semester: Artificial Intelligence for Games)
- Program for generating Sudoku puzzles which distributes the needed calculation effort over several computers in the network. (6. Semester: Distributed Systems)
On some of the projects I might release additional information (descriptions, screenshots and downloads) on own sub pages of this one.
